1. Changes to Server go to this thread http://overzealousgamers.com/threads/etpub-changelog.6665/
  2. et server back up

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Discussion in 'Wolfenstein: ET' started by cccdfern, Jan 15, 2017.

  1. cccdfern

    cccdfern Administrator Staff Member

    I should reiterate on that one, "that someone mentioned other xpsave servers used"

    So this hasn't quite done it either, but one thing that came up in convo's last night that it was more spammy (rnades/panzer/airstrikes/arty etc); my take from this though is, wouldn't this be just as spammy as prior to the changes? As the vast majority of players then had tens of thousands of xp and only a few who reset themselves or were 'new' players.

    Code:
    128 Level 4 medics can inject other players with their adrenaline. This can be done when holding the revive needle by pressing the alt-fire button
    Annoyingly not much can be done to flakjacked besides making level 4 engy nigh impossible to achieve. I'll do a bit of digging, but I remember seeing something about dynamically limiting weapons or something of the like on the etpro forums.

    Not really sure why that turned on, since I assume the battlesence setting stayed the same.

    Some things jotted down from last night:

    • rates of airstrike and artillery need to drop signifigantly
    • 6v6 should not have 2 panzers
    • lessen explody spam
    • medic: no passive heal, charge time low, retain normal selfpack
    • mines affect team
    • bots max xp 0? - bots also have level 4 all = very spammy
    • set bots to 3v3 (currently 6v6)
    • could change bots to play certain classes - such as no soldier bots for no super accurate mortar spam; however if max bots were lowered this is probably unnecessary

    A not quite relevant question:
    Is ET a (team)deathmatch game which happens to have objectives or an objective game that happens to have deathmatch elements?
     
    Last edited: Jan 26, 2017
  2. TopCAt!

    TopCAt! Well-Known Member

    Its both; and neither!
    Possibly Obj being the point with the DM being the method.
     
  3. nelots

    nelots Well-Known Member

    Its an obj game as map ends when the attacking side completes their objectives.

    It becomes a DM type when defending team wins.
     
  4. i0nwr1t3r

    i0nwr1t3r Moderator

    Does Arty have unlimited charge?
    Also why does my XP reset everytime I connect to server?
     
  5. phillgates2

    phillgates2 Administrator Staff Member

    there is a bug atm not sure what is the cause of it with the xp reseting i think it might be the disk space on the server but cant confirm on that
     
  6. i0nwr1t3r

    i0nwr1t3r Moderator

    Ok Phill thanks , it's just rnading isn't fun with no charge after planting a dyno.
     
  7. cccdfern

    cccdfern Administrator Staff Member

    Yep, xp is currently still resetting at 'random', I changed xpsave settings to what an older config had, so I don't think its config related.
     
  8. phillgates2

    phillgates2 Administrator Staff Member

    Might be the server run out of space just did a ticket for it to see what they say
     
  9. nelots

    nelots Well-Known Member

    Buy all the space then build a wall to stop the immigrants:trump:
     
  10. phillgates2

    phillgates2 Administrator Staff Member

    Space should be fine they say server is running smoothly they say so might be a permission thing just sent the directory to them
     
  11. Overmars

    Overmars Well-Known Member

    Thanks to all for bothering to try this stuff to keep the server rejuvenated and fun. It seems pretty good again now, no?
     
    Ulti likes this.
  12. phillgates2

    phillgates2 Administrator Staff Member

    There is a bug with the overtime dyno ut will crash the server i changed the cfg last night but may still be there as did not get to reboot
     
  13. nelots

    nelots Well-Known Member

    No need to reboot, will ddos server soon
     

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