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11/12/2014 10:01 am
Getting a bit of game lag when some ingame announcements occur. The new maps have a lot of sounds so it’s maxing out on the apportioned memory with com_hunkmegs and com_soundmegs. s_info command shows a lot of sounds are indeed loaded and only 0.01MB free. i think the announcements are having to load in from disk as needed, causing the game to hiccup. OZ Etpub com_ cvars are pretty conservative and need to be adjusted for these large maps. the cvars are forced by the server so can’t adjust them myself.