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Default spawn invulnerability ?

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(@frogma)
Honorable Member
Joined: 15 years ago
Posts: 613
 

I’ve played on lots of servers that had 5-6sec shield (AND on various maps) and no-one cares BECAUSE the maps (generally) are desiged so that the objectives are waaaaaay further appart than 5-6seconds. The only reason some of you are annoyed with 6sec shield is the fact that you want to camp outside with your smgs and YOU CANT! You have no real argument here besides qqing about not being able to camp the enemies spawn; since you CAN now with smg its kinda funny that now your tackling the issue of excessive spawn shield time….whats next…bring back adren???


has adren got anything to do with spawn shield times? I’m anti-adren fyi not that that has any relevance here.

The purpose of ET is to complete objectives (as a team preferably) and if god-mode is not impeding this then why the heck are you arguing that the shield is 2-3sec longer than normal???

noob, you forgot about the other team who’s job is to prevent that team from completing the objectives, and as we have been pointing out god-mode is sure as fuck impeding on that.

@mess You might be able to get to the parts within the spawn shield but there is no way you can get them to the truck under 6sec; sorry but that IMO doesnt count as completing a major objective.

Rofl, yeah mess, you can only complete 9/10ths of the map under god-mode.


   
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(@messenjah)
Prominent Member
Joined: 16 years ago
Posts: 641
 

I’m going to start being the God-mode engie.
Good luck killing me – die 7 times get some fked up nerfed shield and /kill on every spawn


   
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(@blusky)
Prominent Member
Joined: 16 years ago
Posts: 853
Topic starter  

It’s still broken.

half your skill is in your config


   
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(@nelots)
Noble Member
Joined: 16 years ago
Posts: 2047
 

It’s still broken.

Don’t worry, noobitup has a hammer. He can fix everything with a hammer, even cracked WINDOWS!!!

Your an inbecile full stop.

noobItUp <> sorry I started playing with butz again


   
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(@joke-d)
Noble Member
Joined: 16 years ago
Posts: 1710
 

It’s still broken.

Don’t worry, noobitup has a hammer. He can fix everything with a hammer, even cracked WINDOWS!!!

thats so punfull…

If you wanted to be my friend you wouldnt say i have pooey pants

NickelKroegerBack or GTFO!


   
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(@messenjah)
Prominent Member
Joined: 16 years ago
Posts: 641
 

Death on reactor (allies first phase) you can get parts and take it back inside under spawn while invul. Then you /kill pick up parts again and take it to the truck without taking a single bullet of dmg. Do you get my point?

Broken.


   
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(@death_reincarnated)
Prominent Member
Joined: 16 years ago
Posts: 827
 

Death on reactor (allies first phase) you can get parts and take it back inside under spawn while invul. Then you /kill pick up parts again and take it to the truck without taking a single bullet of dmg. Do you get my point?

Broken.

/kill and pick it up again??? What are the chances of you picking it up again (or one of your team mates) before axis??? I get your logic but in reality it wont work. You cannot take parts from the hut and take them to the truck under 6sec in one go…WITHOUT getting killed (even if you were to take them back to your spawn first). There are lots of other players around the playfield, then take into account that other players want to exit the doorways and axis with rnade/panzer waiting…plus axis going to the hut and SMG firefights. Looking at the distance to cover without all these factors then ‘yes’ perhaps you could but how many maps are layed out like this one? Hardly any if my memory servers me correct. Theoretically it may work but practically it wont…I havent seen it happen yet since we played reactor on OZ.

Nothing wrong with 6sec shield IMO. Its better than what was before and it still gives a slight upper hand for the noobs who STILL get camped…since we get to SK with light weapons, 6sec shield is fine. Last night on that new sniper map i was SK the enemy with their 6sec shield (2-3 vs me), im not a top player so imagine of someone better than me threw some packs before they spawn and enemy had only 3sec shield??? We all know who the general SKers are and any decrease in the shield time would only benefit them.


   
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(@messenjah)
Prominent Member
Joined: 16 years ago
Posts: 641
 

Theoretically it may work but practically it wont…I havent seen it happen yet since we played reactor on OZ.

I did it two days ago.

Special delivery – axis and allied player meeting each other in the tunnel and both still have shield – this shouldn’t happen on any map.


   
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(@death_reincarnated)
Prominent Member
Joined: 16 years ago
Posts: 827
 

Theoretically it may work but practically it wont…I havent seen it happen yet since we played reactor on OZ.

I did it two days ago.

Special delivery – axis and allied player meeting each other in the tunnel and both still have shield – this shouldn’t happen on any map.

We were talking about completing objectives BTW…

True there may be instances of such situations BUT spawn times are different for both side, unless that is not the case, BUT if they were then such situations are rare, depend on the map layout and both parties would/should end their shield at the same/similar time. Also there are alot more Pub servers who run extended shield times than the default (from memory). I agree that such instances should not partake in the game but its a small price to pay in the end.


   
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(@nelots)
Noble Member
Joined: 16 years ago
Posts: 2047
 

Theoretically it may work but practically it wont…I havent seen it happen yet since we played reactor on OZ.

I did it two days ago.
Special delivery – axis and allied player meeting each other in the tunnel and both still have shield – this shouldn’t happen on any map.

We were talking about completing objectives BTW…

Try to keep up with the discussion death, mess was surely talking about capping the parts in reactor where he grabs it from the hut, runs into spawn, /kill then flies to the truck with re-spawn shields(which is an objective).
See how mess ended it then started a new paragraph about Special Delivery…….. that means his talking about something else unrelated.

Your an inbecile full stop.

noobItUp <> sorry I started playing with butz again


   
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(@death_reincarnated)
Prominent Member
Joined: 16 years ago
Posts: 827
 

Theoretically it may work but practically it wont…I havent seen it happen yet since we played reactor on OZ.

I did it two days ago.
Special delivery – axis and allied player meeting each other in the tunnel and both still have shield – this shouldn’t happen on any map.

We were talking about completing objectives BTW…

Try to keep up with the discussion death, mess was surely talking about capping the parts in reactor where he grabs it from the hut, runs into spawn, /kill then flies to the truck with re-spawn shields(which is an objective).
See how mess ended it then started a new paragraph about Special Delivery…….. that means his talking about something else unrelated.

Mess was the one who quoted part of my post regarding docs on Reactor map…if youre suggesting that he quoted my post regarding docs on Reactor but used it in a different context of meeting half way with spawn shield then you totally missed the point…not me. (i.e Discussion was regarding completing OBJECTIVES with spawn shield still active…not meeting and shooting each other with spawn shield…these are two differnt sitautions). If he were to start a new paragraph on a differnt topic then why quote something that was discussed for the purpose of a differnt topic all together AND in different context…Perhaps you should re-read several of the posts again to get up-to-date on the discussion…

The whole discussion im trying to put forward is wether 6sec shield impedes in doing objectives…not wether players, by chance, meet up while still in god-mode. Surely the latter is something that should not happen but the more important factor is wether players should complete crucial objective in god mode..if this is true then it should not happen and I would agree that shield times need to be cut down BUT so far there is/are no real arguments that can support the need to cut down the spawn shield time…well there is one but it relates back to being able to SK but I would guess the reason behind that is purely based on players wanting to SK easier…we already are able to SK with light weapons…oh and interestingly I’m wondering wether people would bother QQing to cut down spawn shield IF we still had no SK allowed with any weapons…very curious about that.

P.S. Just look at the quote in this post…I say Reactor and Mess uses Special Delivery….two different maps and two different sitautions… I agree with Mess with regards to meeting up on the map while in god-mode but the chances of that practically are really low if you consider several factors.


   
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(@nelots)
Noble Member
Joined: 16 years ago
Posts: 2047
 

Mess was the one who quoted part of my post regarding docs on Reactor map…if youre suggesting that he quoted my post regarding docs on Reactor but used it in a different context of meeting half way with spawn shield then you totally missed the point…not me. (i.e Discussion was regarding completing OBJECTIVES with spawn shield still active…not meeting and shooting each other with spawn shield…these are two differnt sitautions). If he were to start a new paragraph on a differnt topic then why quote something that was discussed for the purpose of a differnt topic all together AND in different context…Perhaps you should re-read several of the posts again to get up-to-date on the discussion…

Theoretically it may work but practically it wont…I havent seen it happen yet since we played reactor on OZ.

I did it two days ago.
Special delivery – axis and allied player meeting each other in the tunnel and both still have shield – this shouldn’t happen on any map.

See the bolded text? You said you haven’t seen anyone do an objective whilst with spawn shield on reactor, mess replied with “I did it two days ago.”
Mess’s comment about meeting half-way with spawn shield on Special Delivery is an entirely different point hence the new paragraph.

The whole discussion im trying to put forward is wether 6sec shield impedes in doing objectives…not wether players, by chance, meet up while still in god-mode. Surely the latter is something that should not happen but the more important factor is wether players should complete crucial objective in god mode..if this is true then it should not happen and I would agree that shield times need to be cut down BUT so far there is/are no real arguments that can support the need to cut down the spawn shield time…well there is one but it relates back to being able to SK but I would guess the reason behind that is purely based on players wanting to SK easier…we already are able to SK with light weapons…oh and interestingly I’m wondering wether people would bother QQing to cut down spawn shield IF we still had no SK allowed with any weapons…very curious about that.

Are you reading our posts or you still in death’s world??? We just told you allies can cap the parts on reactor whilst in god-mode.

P.S. Just look at the quote in this post…I say Reactor and Mess uses Special Delivery….two different maps and two different sitautions… I agree with Mess with regards to meeting up on the map while in god-mode but the chances of that practically are really low if you consider several factors.

OMG, just read my first point……… or the previous post I made :S

Your an inbecile full stop.

noobItUp <> sorry I started playing with butz again


   
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(@frogma)
Honorable Member
Joined: 15 years ago
Posts: 613
 

Mess was the one who quoted part of my post regarding docs on Reactor map…if youre suggesting that he quoted my post regarding docs on Reactor but used it in a different context of meeting half way with spawn shield then you totally missed the point…not me. (i.e Discussion was regarding completing OBJECTIVES with spawn shield still active…not meeting and shooting each other with spawn shield…these are two differnt sitautions). If he were to start a new paragraph on a differnt topic then why quote something that was discussed for the purpose of a differnt topic all together AND in different context…Perhaps you should re-read several of the posts again to get up-to-date on the discussion…

I’m sorry what the f__k are you talking about?

Mess’s post:

I did it two days ago. <- Mess contradicting you

NEW PARAGRAPH

Special delivery – axis and allied player meeting each other in the tunnel and both still have shield – this shouldn’t happen on any map. <- Mess pointing out another flaw with the system

Yes he is allowed to both answer a query and make a new point in the same post. Can you comprehend this?

Surely the latter is something that should not happen but the more important factor is wether players should complete crucial objective in god mode..if this is true then it should not happen and I would agree that shield times need to be cut down BUT so far there is/are no real arguments that can support the need to cut down the spawn shield time…well there is one but it relates back to being able to SK but I would guess the reason behind that is purely based on players wanting to SK easier…we already are able to SK with light weapons…oh and interestingly I’m wondering wether people would bother QQing to cut down spawn shield IF we still had no SK allowed with any weapons…very curious about that.

Wow that’s one long, rambling, incorrect sentence. Mess, G-train and others have provided plenty of examples of problems which you dismiss as being ‘impossible’ even though they have been done.

EDIT: awww nelots beat me to it.


   
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(@nelots)
Noble Member
Joined: 16 years ago
Posts: 2047
 

EDIT: awww nelots beat me to it.

You snooze you lose 🙂

Now enjoy the wonders of random video chat rooms:

Your an inbecile full stop.

noobItUp <> sorry I started playing with butz again


   
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(@frogma)
Honorable Member
Joined: 15 years ago
Posts: 613
 

Is that a Jack Johnson poster? wtf is wrong with that guy.


   
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