When a medic dies they shouldn’t drop 10 packs on the ground, wrecks firefights all the time.
I could live with maybe 2 max?
Re: Medics dropping health
yeah should be 2 only
Re: Medics dropping health
i’d say 2-3 max becuase you need atleast some reward for killing a rambo
If you wanted to be my friend you wouldnt say i have pooey pants
NickelKroegerBack or GTFO!
Re: Medics dropping health
Makes OZ different from ETPro servers, I like it. Also gives classes that aren’t medics the chance to pick up stray packs left by bodies.
half your skill is in your config
Re: Medics dropping health
This is actually a bad thing to drop that many packs. In a firrefight you can just circle around the packs and self heal which makes the game biased.
Rewards should be there, i agree, but this is overdoing it and that many stray ammo/health packs makes the firefights quite uneven regarding position etc.
Please decrease it to 3-4.
Re: Medics dropping health
Makes OZ different from ETPro servers, I like it. Also gives classes that aren’t medics the chance to pick up stray packs left by bodies.
Not saying take it away completely, just something more reasonable – 2 packs, maybe 4 max.. not 8 or so.
Re: Medics dropping health
JAHMAKEN ME CRAZY
Re: Medics dropping health
This is actually a bad thing to drop that many packs. In a firrefight you can just circle around the packs and self heal which makes the game biased.
Rewards should be there, i agree, but this is overdoing it and that many stray ammo/health packs makes the firefights quite uneven regarding position etc.
Please decrease it to 3-4.
Now set at 4, let me know how the new settings work out in game please.
Kind Regards, BR
Re: Medics dropping health
This is actually a bad thing to drop that many packs. In a firrefight you can just circle around the packs and self heal which makes the game biased.
Rewards should be there, i agree, but this is overdoing it and that many stray ammo/health packs makes the firefights quite uneven regarding position etc.
Please decrease it to 3-4.
Now set at 4, let me know how the new settings work out in game please.
Kind Regards, BR
Much better ๐
Gameplay is not favoured towards the side who frags and packs up; before who ever could get the frag could quickly move forward and made gamaplay biased, aspecially for meds on the defending side.
Is this implemented for all clases?
Thnx.
Is this implemented for all clases?
Thnx.
not all classes drop medpacks ๐ ๐ ๐
If you wanted to be my friend you wouldnt say i have pooey pants
NickelKroegerBack or GTFO!
Is this implemented for all clases?
Thnx.
not all classes drop medpacks ๐ ๐ ๐
LOL sorry i should have made it more specific…it was regarding fieldops dropping excessive ammo packs. ๐