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Remove fear and have /kill end spree

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(@furry)
Trusted Member
Joined: 15 years ago
Posts: 89
 

i mean really who /kills for a whole map to get a mediocre kill spree..

how else can we get 40+killingsprees as a global spreerecord and ive seen a fair few people/kill to keep there 10killspree or whatnot /kill is killing yourself all it should do is not give a point to the other team unless youve been shot just before you /kill not keep your killingsprees going killingspree = how many kills you gather before deaths


   
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(@amacide)
Reputable Member
Joined: 15 years ago
Posts: 403
 

Forgetting all of the other stupid side arguments … is there a good reason why /kill shouldn’t end sprees? You died, no?

Yeah it’s quite ironic… You die but its not a death 🙂 IMHO all /kill does is cheapen the value of spree records.

Try not to become a man of success, but rather try to become a man of value.Albert Einstein


   
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(@blusky)
Prominent Member
Joined: 16 years ago
Posts: 853
 

If you say that you do not exploit the game mechanics then your config should be as bare as a babys bottom (i.e. default). One exploint that alot of players do is to turn off arty/airstrike explosions when they hit so they can see through…heck I do it as well but its not because so I can see through and kill, its because so that the game runs smoother and doesnt clutter up (this was a result of too much arty/airstrke back on Internode days). So in effect you are exploiting the game mechanics within setings to benefit you.

I guess you have a (terrible) point. That means 99% of players are ‘exploiting’ game mechanics then. Don’t be silly death there’s a huge difference in terms of tweaking configs and your claims that myself, messenjah and others are time nudging. To purposely muck around with the settings so you have simulated packet loss and therefore warp is a bannable offence in pretty much all ET competitions.

Gather sufficient evidence to ban these warpers before you make false claims at regulars on the server. It is an insult to playing ability and integrity.

half your skill is in your config


   
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(@chronic)
Estimable Member
Joined: 15 years ago
Posts: 175
 

Capped ppl should also be banned.. sick of the warpers
Players on dial-up should also be banned so they might spend less time on a computer game and more time earning money so they can afford ‘normal’ internet


   
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(@morbit)
Estimable Member
Joined: 15 years ago
Posts: 147
 

for the info of ppl that dont know (to help ppl understand what is available and to provide valid input)

my opinion
set g_spreeOptions “1015”// bitmask variable

g_spreeOptions [bitmask]

1
Enable killingsprees ([spree] blocks)
2
Enable killingspree ends ([end] blocks)
4
Enable multikills ([kill] blocks)
8
When set, a top 3 current killing sprees message will be printed every minute, similar to binoc masters, and a map’s longest killing spree will be printed every two minutes
16
At the beginning of the intermission the highest spree and the 3 highest sprees which are still active will be shown
32
/kill will end a spree
64
Teamswitching will end a spree
128
Multikill messages will be delayed g_multikillTime milliseconds, to prevent the doublekill -> multikill -> megakill -> etc. flooding
256
Killing bots doesn’t count for multikills or killingsprees (Note: they DO count for ending kill/deathsprees)
512
Display the map and overall spree record when entering intmission

g_slashKill [bitmask]

Bitmask that controls the behavior of the /kill command.

1
Player spawns with half charge bar after /kill
2
Player spawns with 0 charge bar after /kill
4
Restores the charge bar to the same state it was in at the moment the player issued /kill (regardless of how long they were in limbo)
16
Disable /kill when player is poisoned

See also g_fear and g_maxSelfkills

Default is 0
g_maxSelfkills [integer]

Amount of times a player can use /kill per map.

Setting this to -1 will result in normal behaviour (infinite selfkills).

Setting this to 0 will disable /kill.

Default is -1

g_fear [integer]

If a player uses the /kill command within g_fear milliseconds after taking damage from an enemy, the attacker that last damaged that player will recieve full credit for the kill and the mode of death will be recorded as MOD_FEAR. Other restrictions are that the attacker must be on the opposite team and the attacker must still be alive.

As of 0.7.2, g_fear applies also to players that try to switch teams within g_fear milliseconds. The player will remain in the same team and the usual g_fear behavior applies.

In-game statistics will reflect that the death was caused by the weapon that did the last recorded damage to the player.

Set this to 0 to disable this behaviour.

Default is 2000 (2 seconds)

kk go!!!

oh and just to keep the argument fair rofl

g_maxPanzerSuicides [integer]

When set, a player can kill himself g_maxPanzerSuicides times with a panzerfaust. The next panzerselfkill will result in a panzer shooting medpacks.

The amount of suicides is reset every map.

Set to -1 to disable, -2 to always enable (no normal panzers anymore)

Default is -1

g_panzerPackDistance [integer]

Set the g_packDistance for the medpacks fired by the panzerfaust when g_maxPanzerSuicides is enabled

Set to 0 to use default (etmain)

Default is 0

g_panzersVulnerable [0|1]

If set to 1, panzers that are shot in mid-air will explode. If party panzers are on, nearby panzers will explode as well due to splash damage.

Default is 0

i hate panzers also but they are still part of the game same as adren for the buggers that insist on having this removed 🙁

All the ways you wish you could be, that’s me. I look like you wanna look, I f*#k like you wanna f*#k, I am smart, capable, and most importantly, I am free in all the ways that you are not.


   
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(@death_reincarnated)
Prominent Member
Joined: 16 years ago
Posts: 827
 

If you say that you do not exploit the game mechanics then your config should be as bare as a babys bottom (i.e. default). One exploint that alot of players do is to turn off arty/airstrike explosions when they hit so they can see through…heck I do it as well but its not because so I can see through and kill, its because so that the game runs smoother and doesnt clutter up (this was a result of too much arty/airstrke back on Internode days). So in effect you are exploiting the game mechanics within setings to benefit you.

I guess you have a (terrible) point. That means 99% of players are ‘exploiting’ game mechanics then. Don’t be silly death there’s a huge difference in terms of tweaking configs and your claims that myself, messenjah and others are time nudging. To purposely muck around with the settings so you have simulated packet loss and therefore warp is a bannable offence in pretty much all ET competitions.

Gather sufficient evidence to ban these warpers before you make false claims at regulars on the server. It is an insult to playing ability and integrity.

Any changes to the config is exploiting the way the game was meant to run…wether some of the changes are acceptable and improve game or wether they are a cheap method by which get an unfair advantage is of the question. Players will always “exploit” the game to their advantage but some methods are just unacceptable and I can only speculate from what I see and If I am wrong with regards to you and others using time-nudge then I will take your word for it. I respect your gaming ability just like anyone elses but considering players of high caliber have in previous times been found guilty of using unacceptable changes to the config….I don’t take these kind of situations to the liking.

@Dr.Dre Ok ive had enough of you and anyone else calling me a cheap-azz who cant afford BB. My situation is not due to lack of money its due to Telstra denying BB since I fail ‘Service Qualification’. The reason for that being im too far away from the exchange. Atm living at my parents house so the only option is to fight this or get wireless…quite frankly wireless is CRAP and I wont bother with bad quality that it provides likewise low download quotas and the fact that all ISPs include uploads in the quota. Money is not the issue in my situation so back off and stop assuming this… ok. I was on today from work with a 200ping! WTF was going?


   
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(@chronic)
Estimable Member
Joined: 15 years ago
Posts: 175
 

You’re wealthy….. but live with your parents at that age?

😕 😕 😕 😕

And by the sound of things you reckon changing the “default cfg” is exploiting… smart lad.


   
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(@messenjah)
Prominent Member
Joined: 16 years ago
Posts: 641
 

Everyone should have default config and their name should be ETPlayer.. as defined by the default config.

Death; You play on dialup + a rate of 5000 (I know its because you are on dialup) nothing in the game will ever look right. Your client isn’t getting enough information to make predictions correctly.


   
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(@death_reincarnated)
Prominent Member
Joined: 16 years ago
Posts: 827
 

@Messenjah Probably right 🙂 …I forgot I was on 5000 rate lol…still funny how some suggest /rate 25000 will “improve” things for me.

@D.Dre at these times majority of students who study stay with their parents…its nothing unusual. I rented a place the last three years but I want to save up at the moment…hence why i’m living at home. I never said I was wealthy…you assumed that…Anyone can afford BB these days but not everyone can get it…F**Kin Telstra and their statistics…..95% of Australia can get BB MY bumhole! SO is there anything else you need to know Mr. FBI-ASIO?

Definition of ‘exploit’:
-To employ to the greatest possible advantage
-To use selfishly for one’s own ends
– To make the greatest use of

Everyone exploits the configs; Some changes can be deemed as cheating and others as merely removing annoyances from the game. I can bet any money that any advanced players will have exploited these commands in their config:
cg_muzzleFlash – cl_maxpackets – cl_mouseAccel – cg_autoswitch – cg_wolfparticles – m_pitch – m_yaw – cg_drawGun – rate – snaps – cg_autoReload – r_fastsky – r_drawSun – r_dynamiclight – r_gamma – cg_shadows – cg_brassTime – cg_marktime – cg_showblood – cg_bloodFlash – cg_noAmmoAutoSwitch – cg_complaintPopUp – cl_timeNudge – g_disableComplaints – cg_zoomfov – cg_fov – cg_weaponCycleDelay

…and the list goes on.

People exploit /kill as well but the only true tactical purpouse of it is either run out of ammo, respawn before timer runs out or to get a position advantage…not to deny someones frag. You /kill then you KILL YOURSELF and therefore the kill goes to the enemy and ends your spree.


   
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(@the-admiral)
Prominent Member
Joined: 16 years ago
Posts: 726
Topic starter  

Instant prone comment was made by Gema. I never saw it.

Main point of the thread was to have /kill end the spree. I slid in remove fear to stimulate bitching, which I clearly did successfully.

@ Changing config: Death means changing the config file and using the console to change settings, not settings that can be changed through the GUI like the Esc Menu and Limbo Menu.

Everyone is so sensitive, mention their name or say their playing seems dodgy and it’s an instant fight to the death.

Enzo was SKing several maps. I saw him warned once and he continued afterwards. I left before you changed teams Rainbow. The fact that you did makes you better than half the OZ admins. I apologise for grouping you with Blusky in that case.

Killing sprees are meant to be fun competition. But it loses the competition with them broken as is. Probably should’ve just made a ‘Make killing sprees mean something” thread, but then there wouldn’t be the number of posts, high amount of attention or awesome amount of rage that this thread has now would there.

I don’t really care all that much about panzer settings. As it is, I think they’re still too powerful. Though like everyone else said, medics are too powerful for the other classes to kill with SMG’s. Medic as a support class has never existed in ET though. Soldiers as a serious killing class only exists on pro servers. Like Death and Matilda, I go panzer for the fun of it. We can both get decent accuracy and HR’s with !stats when using an SMG, but using panzer shows you don’t care about KD’s, and only care about annoying the other team. The benefit of not having to even try to get a kill is also good for your mood. Seeing other people enjoy /killing to avoid the panzer death increases their happiness, and we can’t have that can we!

/kills counting as deaths made the medic KD closer to the KD for everything but engy. But most OBJ engies have terrible KD’s.

1) You /kill then it should count as a death, it should end the spree you have and on top of that award the kill to the enemy as long as the enemy done some damage to the player who used /kill…simple.

2) Players will always dispute wether /kill on panzers is acceptable or not. I could not care less anymore but if you take a step back and look at this from a global perspective then any weapon used against the enemy whilst producing the frag/kill should be allowed. The primary use of /kill is for tactical reasons and /killing on a panzer to not allow the frag IS NOT TACTICAL…although the situation is unclear in many occasions of wether the player actually /kills due to stop watch timer running out or doing so becasue he cannot defeat the enemy beforehand, the latter not being a tactical decision to use /kill.

There is that. But I don’t care that much. I just think it lessens the fun on the server for a few (panzers about to get a kill), while not really increasing the ‘nice and good’ fun for the others (those /killing). And really, the server is about fun. Hence why it’s a pub server. So it would be better that way. It’s really only the petty ones that /kill for it. Like death said, no tactical advantage to doing it. They merely want to lessen the fun for the panzer.

Also, WTH is with no flamers on your server? FLAMER ROCKS BRING IT BACK. IT BEATS PANZER AT ANNOYING PLAYERS ON THE OTHER TEAM AND THE LACK OF SKILL/CONCENTRATION NEEDED TO USE IT SUCCESSFULLY.


   
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(@antagonist)
Noble Member
Joined: 15 years ago
Posts: 1007
 

Didn’t you say you go panzer to annoy the other team, has it ever occurred to you the other team /kill to annoy you? and by the looks of it they have completely succeeded

Ulti has hacked since the down of time, and he is still mad that nobody will be his friend.


   
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(@blusky)
Prominent Member
Joined: 16 years ago
Posts: 853
 

Instant prone comment was made by Gema. I never saw it.

Take a look next time you play against me, the time nudge maxpacket m pitch sensitivity m_yaw script is OFF THE CHARTS!

Enzo was SKing several maps. I saw him warned once and he continued afterwards. I left before you changed teams Rainbow. The fact that you did makes you better than half the OZ admins. I apologise for grouping you with Blusky in that case.

LOL WTF. Rainbow stay away from me m8! I’m a badboy.

@Death I think you misunderstood me. The exploiting you’re talking about in relation to the claims made about myself and messenjah would be considered cheating by majority of players, thus – being an insult.

There’s a difference between tweaking your graphical settings/binds and attempting to have simulated packet loss/WANT to warp. I’d assume you didn’t really think about what you were saying when you hit “Submit”.

You’re a bit of a peanut Admiral, keep trolling though. Cutie.

half your skill is in your config


   
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 gutz
(@gutz)
New Member
Joined: 16 years ago
Posts: 4
 

Q&E come in handy when you’re using a panza.


   
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(@nelots)
Noble Member
Joined: 16 years ago
Posts: 2047
 

Q&E come in handy when you’re using a panza.

It’s more fun shooting your own feet specially when coming out of spawn with your team trailing behind 😀

Your an inbecile full stop.

noobItUp <> sorry I started playing with butz again


   
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(@abolisher)
Member Admin
Joined: 16 years ago
Posts: 401
 

OK im not going to read the bs on here im just going to say i agree with the main topic
its not really a spree if u keep /killing XD


   
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