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WOLFFOG

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(@blusky)
Prominent Member
Joined: 16 years ago
Posts: 853
Topic starter  

Remove wolffog!

Will make baserace less laggy. CHEERS

half your skill is in your config


   
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(@black-racoon)
Member Admin
Joined: 16 years ago
Posts: 2007
 

Remove wolffog!

Will make baserace less laggy. CHEERS

forcecvar r_wolffog “0”

Currently in the server.cfg….

Mabye its an external entity causing it… a new added thingo baserace people made which isn’t the quake fog..? Maybe wolffog isn’t removed in server.cfg??


   
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(@keith)
Estimable Member
Joined: 16 years ago
Posts: 151
 

You could try

"sv_cvar r_zfar EQ 0"

in addition to “forcecvar r_wolffog 0”, not sure if it will have much of an impact. IIRC, it should.


   
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(@lestat)
Reputable Member
Joined: 15 years ago
Posts: 378
 

forcing cvar in cfg does not work … it is something else.



   
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(@nelots)
Noble Member
Joined: 16 years ago
Posts: 2047
 

Remove wolffog!

Will make baserace less laggy. CHEERS

forcecvar r_wolffog “0”

Currently in the server.cfg….

Mabye its an external entity causing it… a new added thingo baserace people made which isn’t the quake fog..? Maybe wolffog isn’t removed in server.cfg??

It doesnt go into server.cfg
Try this –

add –
g_mapConfigs “mapcfg” into server.cfg

Make mapcfg folder into etpub folder
then make individual map configs if required but for baserace make a file with the maps filename.cfg
and put the cvars in it

that is –
forcecvar r_wolffog 0
forcecvar r_zfar 0
//and whatever other cvar you want to add to the map.

Theres another option where you make a file defaultmap.cfg and place it into mapcfg folder instead of having to make individual map configs for all maps in rotation(not sure if this works though :S).

Save then restart server.

Your an inbecile full stop.

noobItUp <> sorry I started playing with butz again


   
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(@lestat)
Reputable Member
Joined: 15 years ago
Posts: 378
 

Remove wolffog!

Will make baserace less laggy. CHEERS

forcecvar r_wolffog “0”

Currently in the server.cfg….

Mabye its an external entity causing it… a new added thingo baserace people made which isn’t the quake fog..? Maybe wolffog isn’t removed in server.cfg??

It doesnt go into server.cfg
Try this –

add –
g_mapConfigs “mapcfg” into server.cfg

Make mapcfg folder into etpub folder
then make individual map configs if required but for baserace make a file with the maps filename.cfg
and put the cvars in it

that is –
forcecvar r_wolffog 0
forcecvar r_zfar 0
//and whatever other cvar you want to add to the map.

Theres another option where you make a file defaultmap.cfg and place it into mapcfg folder instead of having to make individual map configs for all maps in rotation(not sure if this works though :S).

Save then restart server.

yup ya right .. but the default.cfg is meant to set the force’s back to normal…and it does work if u dupe the same settings in default but it cause’s a 2x force so each map load the server will force the fog off twice.which can help as sometimes for some clients it doesn’t do the force.for mofo we used forcecvar r_drawfoliage “0” (for radar) and forcecvar r_wolffog 0 (used both in the default.cfg and the mapname.cfg)



   
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(@death_reincarnated)
Prominent Member
Joined: 16 years ago
Posts: 827
 

yes that seriously should be removed…i bet this would help me lower the ping and play smoother…not sure but we shall see when wolf-fog is turned off :D. Base Race really makes my game go nuts lol…


   
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