• Changes to Server go to this thread http://overzealousgamers.com/threads/etpub-changelog.6665/
  • et server ftp back up the host had some issues should be all fixed now

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  1. cccdfern

    Not Passed invader want to rejoin OZ

    Goong to have to give it some more months, and I'll kick some tails.
  2. cccdfern

    Feedback

    I should reiterate on that one, "that someone mentioned other xpsave servers used" So this hasn't quite done it either, but one thing that came up in convo's last night that it was more spammy (rnades/panzer/airstrikes/arty etc); my take from this though is, wouldn't this be just as spammy as...
  3. cccdfern

    Not Passed invader want to rejoin OZ

    Dunno why, but lag lasted till 11, and by then there were only 6 of us, was a shame, but at least got some cheap shots in.
  4. cccdfern

    Not Passed invader want to rejoin OZ

    There were people on? Granted I was sitting on 2-4k ping for most of the night, but that was fairly normal numbers for a Monday night.
  5. cccdfern

    Lil-Shock saying HELLO :)

    Hey there! & welcome back, good to see people returning.
  6. cccdfern

    Feedback

    After talking to lots of people in-game and on the forums, we have decided to revert back to xpsave(forever no reset), and like someone suggested make people level 4 on join. In this way we can hopefully find a better balance. It was great to get so many opinions from people who don't use the...
  7. cccdfern

    Feedback

    It was a double whammy with xp being reset and levels being harder to achieve. But this is early days, can still tweak things around a bit to suit. Such as reduce the medic pack timer and mostly replace it with a slight hit to charge instead. Partial point to leaving the bots on.
  8. cccdfern

    Not Passed invader want to rejoin OZ

    It was tie, it appears we only presently have six members in the clan so that may be the issue.
  9. cccdfern

    Feedback

    Oh panzer was unintentional,. I was fiddling with the quake maps config and it appears to have sprung a leak, will disable that till I can work out why it broke. edit: spawn timers need a bit of shortening.
  10. cccdfern

    Feedback

    Hence why I need to run it past someone with lua experience. As far as I get from the readme etc, its meant to look at the guids of players and balance those who don't have OMNIBOT. And I presume when its moved people over, the bots will auto leave.
  11. cccdfern

    Feedback

    I did a little searching and found this, which though I don't do code, may well work. Depends on if we can get lua working/it added in. At the moment there is nothing config-wise to address this as the server balances bots and players alike
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