• Changes to Server go to this thread http://overzealousgamers.com/threads/etpub-changelog.6665/

Kill Spree's & TK's

Should Weapon Based Team Kills End A Kill Streak?

  • Yes

    Votes: 7 50.0%
  • No

    Votes: 7 50.0%

  • Total voters
    14

i0nwr1t3r

Moderator
Should OZ look into coding a Weapon Based Team Kill ends any Kill Streak / Map Spree Record by offending player?
Exemptions would be required for mines & dyno to avoid team griefing.

No guarantee's OZ can code this , but what do you guys think?
 
Last edited by a moderator:

phillgates2

Administrator
Staff member
It should already do but I could be wrong any kill /kill should end i told Br to do it but he may have not have done it
 

McBain!!

Well-Known Member
Not that i get kill streaks very often, but i'd hate to have it end with an accidental nade, or if you accidently
clip a teammate thats low on health or something
 

i0nwr1t3r

Moderator
Currently a kill streak is ended by a /kill or dying generally , but this idea is about if you TK someone else it ends your spree / streak.

@ Bainy I was thinking it may teach players lead economy or rambo meds / noob tubers restraint & not shoot through teammates. ;)
 

ytsehc

New Member
Not to mention most players who are medic are used to tk reviving because it's just plain easier than chasing someone around with a needle, makes no sense to end a killstreak for a tk when majority of the time they're accidental or you're reviving.
 

i0nwr1t3r

Moderator
ET Pub doesn't require a tk to revive a player , that's an ET Pro mod requirement but if you are tk'd it does end your kill streak.
For meds it's an optional trade off you can tk revive but you lose your own kill streak for tk'ing when it isn't necessary.

Would it be make for more inteligent play (lead economy) or just make players ignore class objective (in meds case)?
 

Ulti

Well-Known Member
why give the trolls more ammo?
actually do it.. would be hilarious to grief everyone with a kill streak
 
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