• Changes to Server go to this thread http://overzealousgamers.com/threads/etpub-changelog.6665/

Stopwatch mode on ET server

cccdfern

Administrator
Staff member
Unfortunately it appears that since some maps have custom times, the sw mode doesn't overlay its times properly.

We will look when possible.
 

matilda

DerpLyfe
Ok ... so fredo tells me that there are exploding knives now in sw!? Is that even a thing?
It got so bad that KFC rq'ed - the first time he's done that in living memory! (or maybe hope was just owning him :cigar:)
Also, there's no jump when players have no energy, which can be really annoying.

Any chance our dear OZ crew can fix these two issues?

As always, many thanks for reading this. :trump:
 
Last edited:

Teddles

Well-Known Member
I sympathize with pengu's RQ, we invest a bunch of time into a round of srs SW and someone trolls with exploding knives and it quickly empties out the server.

If we were to choose one thing to change, it would be the sploding knives, maybe have them toggle-able with admin-level command (default to off) so Lemr can have her shits and giggles from time to time.

Also, a perma-mute for fredo in SW mode would be useful to his own teammates. And forum-mute for Matilda since he doesn't play ET anymore.
 

TopCAt!

Well-Known Member
I agree with Teds sentiment regarding the knives, he is 100% correct they are awesome and should be on all the time
 

TopCAt!

Well-Known Member
Can we lower the FG rifle damage as well, swizz has been smashing me with it.
I recommend a new setting of -2hp per bodyshot and -3hp for a headshot
 

cccdfern

Administrator
Staff member
Stopwatch cycle: Apparently this isn't working and is not being used atm.

//Map-Cycle Stopwatch
//by Erik Melon (Deveus)
//
//3 = Stopwatch
//Stopwatch Rotation. A full ABBA or ABAB rotation requires 4 rounds per map.
//A simple map_restart is all that is needed for rounds 2-4.
//*****Siwa Oasis Stopwatch Game
set m2r1 "g_gametype 3; map oasis; set nextmap vstr m2r2; sets StopwatchRound 1;"
set m2r2 "map_restart 0; set nextmap vstr m2r3; sets StopwatchRound 2;"
set m2r3 "map_restart 0; set nextmap vstr m2r4; sets StopwatchRound 3;"
set m2r4 "map_restart 0; set nextmap vstr m2r5; sets StopwatchRound 4;"
//*****Seawall Battery Stopwatch Game
set m2r5 "g_gametype 3; map battery; set nextmap vstr m2r6; sets StopwatchRound 1;"
set m2r6 "map_restart 0; set nextmap vstr m2r7; sets StopwatchRound 2;"
set m2r7 "map_restart 0; set nextmap vstr m2r8; sets StopwatchRound 3;"
set m2r8 "map_restart 0; set nextmap vstr m2r9; sets StopwatchRound 4;"
//*****Gold Rush Stopwatch Game
set m2r9 "g_gametype 3; map goldrush; set nextmap vstr m2r10; sets StopwatchRound 1;"
set m2r10 "map_restart 0; set nextmap vstr m2r11; sets StopwatchRound 2;"
set m2r11 "map_restart 0; set nextmap vstr m2r12; sets StopwatchRound 3;"
set m2r12 "map_restart 0; set nextmap vstr m2r13; sets StopwatchRound 4;"
//*****Würzburg Radar Stopwatch Game
set m2r13 "g_gametype 3; map radar; set nextmap vstr m2r14; sets StopwatchRound 1;"
set m2r14 "map_restart 0; set nextmap vstr m2r15; sets StopwatchRound 2;"
set m2r15 "map_restart 0; set nextmap vstr m2r16; sets StopwatchRound 3;"
set m2r16 "map_restart 0; set nextmap vstr m2r17; sets StopwatchRound 4;"
//*****Rail Gun Stopwatch Game
set m2r17 "g_gametype 3; map railgun; set nextmap vstr m2r18; sets StopwatchRound 1;"
set m2r18 "map_restart 0; set nextmap vstr m2r19; sets StopwatchRound 2;"
set m2r19 "map_restart 0; set nextmap vstr m2r20; sets StopwatchRound 3;"
set m2r20 "map_restart 0; set nextmap vstr m2r21; sets StopwatchRound 4;"
//*****Fuel Dump Stopwatch Game
set m2r21 "g_gametype 3; map fueldump; set nextmap vstr m2r22; sets StopwatchRound 1;"
set m2r22 "map_restart 0; set nextmap vstr m2r23; sets StopwatchRound 2;"
set m2r23 "map_restart 0; set nextmap vstr m2r24; sets StopwatchRound 3;"
set m2r24 "map_restart 0; set nextmap vstr m2r25; sets StopwatchRound 4;"
set m2r25 "exec 0118 999 881 99 9119 725 3"
vstr m2r1
 
Last edited:

cccdfern

Administrator
Staff member
Code:
Stopwatch cycle: Apparently this isn't working and is not being used atm.

//Map-Cycle Stopwatch
//by Erik Melon (Deveus)
//
//3 = Stopwatch
//Stopwatch Rotation. A full ABBA or ABAB rotation requires 4 rounds per map.
//A simple map_restart is all that is needed for rounds 2-4.
//*****Siwa Oasis Stopwatch Game
set m2r1 "g_gametype 3; map oasis; set nextmap vstr m2r2; sets StopwatchRound 1;"
set m2r2 "map_restart 0; set nextmap vstr m2r3; sets StopwatchRound 2;"
set m2r3 "map_restart 0; set nextmap vstr m2r4; sets StopwatchRound 3;"
set m2r4 "map_restart 0; set nextmap vstr m2r5; sets StopwatchRound 4;"
//*****Seawall Battery Stopwatch Game
set m2r5 "g_gametype 3; map battery; set nextmap vstr m2r6; sets StopwatchRound 1;"
set m2r6 "map_restart 0; set nextmap vstr m2r7; sets StopwatchRound 2;"
set m2r7 "map_restart 0; set nextmap vstr m2r8; sets StopwatchRound 3;"
set m2r8 "map_restart 0; set nextmap vstr m2r9; sets StopwatchRound 4;"
//*****Gold Rush Stopwatch Game
set m2r9 "g_gametype 3; map goldrush; set nextmap vstr m2r10; sets StopwatchRound 1;"
set m2r10 "map_restart 0; set nextmap vstr m2r11; sets StopwatchRound 2;"
set m2r11 "map_restart 0; set nextmap vstr m2r12; sets StopwatchRound 3;"
set m2r12 "map_restart 0; set nextmap vstr m2r13; sets StopwatchRound 4;"
//*****Würzburg Radar Stopwatch Game
set m2r13 "g_gametype 3; map radar; set nextmap vstr m2r14; sets StopwatchRound 1;"
set m2r14 "map_restart 0; set nextmap vstr m2r15; sets StopwatchRound 2;"
set m2r15 "map_restart 0; set nextmap vstr m2r16; sets StopwatchRound 3;"
set m2r16 "map_restart 0; set nextmap vstr m2r17; sets StopwatchRound 4;"
//*****Rail Gun Stopwatch Game
set m2r17 "g_gametype 3; map railgun; set nextmap vstr m2r18; sets StopwatchRound 1;"
set m2r18 "map_restart 0; set nextmap vstr m2r19; sets StopwatchRound 2;"
set m2r19 "map_restart 0; set nextmap vstr m2r20; sets StopwatchRound 3;"
set m2r20 "map_restart 0; set nextmap vstr m2r21; sets StopwatchRound 4;"
//*****Fuel Dump Stopwatch Game
set m2r21 "g_gametype 3; map fueldump; set nextmap vstr m2r22; sets StopwatchRound 1;"
set m2r22 "map_restart 0; set nextmap vstr m2r23; sets StopwatchRound 2;"
set m2r23 "map_restart 0; set nextmap vstr m2r24; sets StopwatchRound 3;"
set m2r24 "map_restart 0; set nextmap vstr m2r25; sets StopwatchRound 4;"
set m2r25 "exec 0118 999 881 99 9119 725 3"
vstr m2r1
Changed to:
Code:
/Map-Cycle Stopwatch with XP reset every 2 rounds or 4 maps
//by Mael
//
//3 = Stopwatch
//Stopwatch Rotation. A full ABBA or ABAB rotation requires 4 rounds per map.
//A simple map_restart is all that is needed for rounds 2-4.

//*****Siwa Oasis Stopwatch Game
set m2r1 “g_gametype 3; map oasis; set nextmap vstr m2r2; sets StopwatchRound 1;”
set m2r2 “map_restart 0; set nextmap vstr m2r3; sets StopwatchRound 2;”

//*****Battery Stopwatch Game
set m2r3 “g_gametype 3; map Battery; set nextmap vstr m2r4; sets StopwatchRound 1;”
set m2r4 “map_restart 0; set nextmap vstr m2r5; sets StopwatchRound 2;”

//*****Goldrush Stopwatch Game
set m2r5 “g_gametype 3; clearXP; map goldrush; set nextmap vstr m2r6; sets StopwatchRound 1;”
set m2r6 “map_restart 0; set nextmap vstr m2r7; sets StopwatchRound 2;”

//*****Würzburg Radar Stopwatch Game
set m2r7 “g_gametype 3; map Radar; set nextmap vstr m2r8; sets StopwatchRound 1;”
set m2r8 “map_restart 0; set nextmap vstr m2r9; sets StopwatchRound 2;”

//*****Rail Gun Stopwatch Game
set m2r9 “g_gametype 3; map railgun; set nextmap vstr m2r10; sets StopwatchRound 1;”
set m2r10 “map_restart 0; set nextmap vstr m2r11; sets StopwatchRound 2;”

//*****Fuel Dump Stopwatch Game
set m2r11 “g_gametype 3; clearXP; map fueldump; set nextmap vstr m2r12; sets StopwatchRound 1;”
set m2r12 “map_restart 0; set nextmap vstr m2r13; sets StopwatchRound 2;”

set m2r13 "exec secretsserver2.cfg"
vstr m2r1
 

cccdfern

Administrator
Staff member
Not much to change, still haven't found a comp server cfg to steal from.
Code:
This should be all the relevant cvars
////GAMES-CVARS////
set g_speed "320"
set g_moverScale "1.2"
set g_spoofOptions "3"
set g_privateMessages "1"
set g_weapons "4070"
set g_goomba "60"
set g_goombaFlags "24"
set g_spawnInvul "3"
set g_spawnInvulFair "0"
set g_spinCorpse "1"
set g_forceLimboHealth "0"
set g_playDead "1"
set g_shove "400"
set g_dragCorpse "1"
set g_classChange "1"
set g_packDistance "20"
set g_maxPanzerSuicides "-1"
set g_panzerPackDistance "100"
set g_dropHealth "2"
set g_dropAmmo "1"
set g_dropObj "5"
set g_intermissionTime "45" > 30
set g_intermissionReadyPercent "60" > 50
set g_misc "702"
set g_partyPanzersPattern 101,010,101
set g_customVoiceChats "1"
set g_maxConnsPerIP "2"
set g_partyPanzersDamageMode 1
set g_slashKill "28"
set g_ammoCabinetTime "40000" > 30000
set g_healthCabinetTime "10000"
set g_spectator "11"
set g_fear "2500"
set g_tyranny "1"
set g_medicHealthRegen "5"
set g_coverts "1779"
set g_medics "453"
set g_poison "25"
set g_poisonFlags "31"
set g_constructibleXPSharing "1"
set g_panzersVulnerable "0"
set g_chargeType "2"
set g_flushItems "1"
set g_canisterKickOwner "1"
////   CHARGETIME  ////
set g_soldierChargeTime "30000"
set g_medicChargeTime "35000"
set g_LTChargeTime "25000"
set g_covertopsChargeTime "20000"
set g_engineerChargeTime "21000"
set g_userAlliedRespawnTime "15"
set g_userAxisRespawnTime  "20"
////  ANTILAG  ////
set g_antilag "1"
set g_antiwarp "1"
set g_fixedphysics "1"
set g_fixedphysicsfps "125"
set pmove_fixed "0"
set pmove_msec "8"
set g_trueping "0"
//These two below cvar removed when antiwarp-1
//set g_skipCorrection "1"
//set g_maxwarp "4"
set g_realHead "1"
set g_hitboxes "30"
////   XPSAVE  ////
set g_XPSave "23"
set g_XPSaveFile "0118 999 881 99 9119 7253"
set g_XPSaveMaxAge_xp "120m"
set g_XPSaveMaxAge "120m"
///FRIENDLY FIRE///
set g_reflectFFWeapons "0"         //bitmask choose which items reflect FF
set g_reflectFriendlyFire "0"      //Percent of damage to reflect if above is on
set g_teamDamageRestriction "85"   //Percent of damage before kicking player
set g_minHits "4"                  //Minimum hits before calculating above
set g_friendlyFire "1"             //Toggle of FF
set g_friendlyFireOpts "4"         //Bitmask for options of FF
///   WEP DMG   ///
set g_dmg 0
set g_dmgKnife 50
set g_dmgSten 16
set g_dmgFG42 17
set g_dmgPistol 23
set g_dmgSMG 15
set g_dmgMG42 30
set g_dmgMG 31
set g_dmgFG42Scope 60
set g_dmgInfRifle 40
set g_dmgSniper 51
//set g_dmgHeadShotMin 47
//set g_dmgHeadShotRatio 2.2
set g_dmgFlamer 15
set g_dmgGrenade 300
set g_dmgGrenadeRadius 220
set g_dmgGLauncher 250
set g_dmgGLauncherRadius 250
set g_dmgLandmine 280
set g_dmgLandmineRadius 250
set g_dmgSatchel 250
set g_dmgSatchelRadius 250
set g_dmgPanzer 400
set g_dmgPanzerRadius 290
set g_dmgMortar 400
set g_dmgMortarRadius 400
set g_dmgDynamite 400
set g_dmgDynamiteRadius 400
set g_dmgAir 400
set g_dmgAirRadius 300
set g_dmgArty 400
set g_dmgArtyRadius 300
set g_mg42 "3"
set g_shoveNoZ 0
///  WEPCONFIG  ///
set g_doubleJumpHeight "1"
set g_minAirstrikeTime "15"
set g_minArtyTime "20"
set g_dyno "23"
set g_canisterKick "80"
set g_asblock "51"
set g_throwableKnives "10"
set g_maxKnives "10"
set g_knifeDamage "35"
set g_throwKnifeWait "1"
///////////////////
/// CLASS-SKILL ///
///////////////////
//set skill_soldier "50 100 350 600"
//set skill_medic "50 100 350 600"
//set skill_engineer "50 100 350 600"
//set skill_fieldops "50 100 350 600"
//set skill_covertops "50 100 350 600"
//set skill_battlesense "50 100 350 600"
//set skill_lightweapons "50 100 350 600"
///////////////////
///     TEAM    ///
///////////////////
set g_maxTeamLandmines "5"
set team_maxMortars "1"
set team_maxPanzers "7"
set team_maxFlamers "7"
set team_maxMG42s "7"
set team_maxGrenLaunchers "5"
set team_maxplayers "30"
set team_nocontrols "1"
set team_maxMedics "7"
set team_maxEngineers "10"
set team_maxFieldOps "5"
set team_maxCovertOps "10"
set team_maxSoldiers "10"
 

cccdfern

Administrator
Staff member
Warm-up significantly shortened
Players can now jump whilst out of stamina
Map changes after 4 rounds
 
Last edited:

cccdfern

Administrator
Staff member
Swapping defaults for sw versions:
sw_oasis_b3
sw_battery
sw_goldrush_te
sw_fueldump_te
 

kajah

Active Member
Nice fern,
Played last night for first time in forever and the stopwatch mode was good. Except the other team had Peng. Can you give him half speed so we can win
 

cccdfern

Administrator
Staff member
Rounds changed to 2 as per vote
Maps changed to:
  • sw_oasis_b3
  • sw_battery_b4
  • et_headshot2_b1 - Doesn't seem to support stopwatch
  • Würzburg Radar
  • sw_goldrush_te
  • frostbite
 
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