nope still a bug was working for a little but
Stopwatch cycle: Apparently this isn't working and is not being used atm.
//Map-Cycle Stopwatch
//by Erik Melon (Deveus)
//
//3 = Stopwatch
//Stopwatch Rotation. A full ABBA or ABAB rotation requires 4 rounds per map.
//A simple map_restart is all that is needed for rounds 2-4.
//*****Siwa Oasis Stopwatch Game
set m2r1 "g_gametype 3; map oasis; set nextmap vstr m2r2; sets StopwatchRound 1;"
set m2r2 "map_restart 0; set nextmap vstr m2r3; sets StopwatchRound 2;"
set m2r3 "map_restart 0; set nextmap vstr m2r4; sets StopwatchRound 3;"
set m2r4 "map_restart 0; set nextmap vstr m2r5; sets StopwatchRound 4;"
//*****Seawall Battery Stopwatch Game
set m2r5 "g_gametype 3; map battery; set nextmap vstr m2r6; sets StopwatchRound 1;"
set m2r6 "map_restart 0; set nextmap vstr m2r7; sets StopwatchRound 2;"
set m2r7 "map_restart 0; set nextmap vstr m2r8; sets StopwatchRound 3;"
set m2r8 "map_restart 0; set nextmap vstr m2r9; sets StopwatchRound 4;"
//*****Gold Rush Stopwatch Game
set m2r9 "g_gametype 3; map goldrush; set nextmap vstr m2r10; sets StopwatchRound 1;"
set m2r10 "map_restart 0; set nextmap vstr m2r11; sets StopwatchRound 2;"
set m2r11 "map_restart 0; set nextmap vstr m2r12; sets StopwatchRound 3;"
set m2r12 "map_restart 0; set nextmap vstr m2r13; sets StopwatchRound 4;"
//*****Würzburg Radar Stopwatch Game
set m2r13 "g_gametype 3; map radar; set nextmap vstr m2r14; sets StopwatchRound 1;"
set m2r14 "map_restart 0; set nextmap vstr m2r15; sets StopwatchRound 2;"
set m2r15 "map_restart 0; set nextmap vstr m2r16; sets StopwatchRound 3;"
set m2r16 "map_restart 0; set nextmap vstr m2r17; sets StopwatchRound 4;"
//*****Rail Gun Stopwatch Game
set m2r17 "g_gametype 3; map railgun; set nextmap vstr m2r18; sets StopwatchRound 1;"
set m2r18 "map_restart 0; set nextmap vstr m2r19; sets StopwatchRound 2;"
set m2r19 "map_restart 0; set nextmap vstr m2r20; sets StopwatchRound 3;"
set m2r20 "map_restart 0; set nextmap vstr m2r21; sets StopwatchRound 4;"
//*****Fuel Dump Stopwatch Game
set m2r21 "g_gametype 3; map fueldump; set nextmap vstr m2r22; sets StopwatchRound 1;"
set m2r22 "map_restart 0; set nextmap vstr m2r23; sets StopwatchRound 2;"
set m2r23 "map_restart 0; set nextmap vstr m2r24; sets StopwatchRound 3;"
set m2r24 "map_restart 0; set nextmap vstr m2r25; sets StopwatchRound 4;"
set m2r25 "exec 0118 999 881 99 9119 725 3"
vstr m2r1
/Map-Cycle Stopwatch with XP reset every 2 rounds or 4 maps
//by Mael
//
//3 = Stopwatch
//Stopwatch Rotation. A full ABBA or ABAB rotation requires 4 rounds per map.
//A simple map_restart is all that is needed for rounds 2-4.
//*****Siwa Oasis Stopwatch Game
set m2r1 “g_gametype 3; map oasis; set nextmap vstr m2r2; sets StopwatchRound 1;”
set m2r2 “map_restart 0; set nextmap vstr m2r3; sets StopwatchRound 2;”
//*****Battery Stopwatch Game
set m2r3 “g_gametype 3; map Battery; set nextmap vstr m2r4; sets StopwatchRound 1;”
set m2r4 “map_restart 0; set nextmap vstr m2r5; sets StopwatchRound 2;”
//*****Goldrush Stopwatch Game
set m2r5 “g_gametype 3; clearXP; map goldrush; set nextmap vstr m2r6; sets StopwatchRound 1;”
set m2r6 “map_restart 0; set nextmap vstr m2r7; sets StopwatchRound 2;”
//*****Würzburg Radar Stopwatch Game
set m2r7 “g_gametype 3; map Radar; set nextmap vstr m2r8; sets StopwatchRound 1;”
set m2r8 “map_restart 0; set nextmap vstr m2r9; sets StopwatchRound 2;”
//*****Rail Gun Stopwatch Game
set m2r9 “g_gametype 3; map railgun; set nextmap vstr m2r10; sets StopwatchRound 1;”
set m2r10 “map_restart 0; set nextmap vstr m2r11; sets StopwatchRound 2;”
//*****Fuel Dump Stopwatch Game
set m2r11 “g_gametype 3; clearXP; map fueldump; set nextmap vstr m2r12; sets StopwatchRound 1;”
set m2r12 “map_restart 0; set nextmap vstr m2r13; sets StopwatchRound 2;”
set m2r13 "exec secretsserver2.cfg"
vstr m2r1
This should be all the relevant cvars
////GAMES-CVARS////
set g_speed "320"
set g_moverScale "1.2"
set g_spoofOptions "3"
set g_privateMessages "1"
set g_weapons "4070"
set g_goomba "60"
set g_goombaFlags "24"
set g_spawnInvul "3"
set g_spawnInvulFair "0"
set g_spinCorpse "1"
set g_forceLimboHealth "0"
set g_playDead "1"
set g_shove "400"
set g_dragCorpse "1"
set g_classChange "1"
set g_packDistance "20"
set g_maxPanzerSuicides "-1"
set g_panzerPackDistance "100"
set g_dropHealth "2"
set g_dropAmmo "1"
set g_dropObj "5"
set g_intermissionTime "45" > 30
set g_intermissionReadyPercent "60" > 50
set g_misc "702"
set g_partyPanzersPattern 101,010,101
set g_customVoiceChats "1"
set g_maxConnsPerIP "2"
set g_partyPanzersDamageMode 1
set g_slashKill "28"
set g_ammoCabinetTime "40000" > 30000
set g_healthCabinetTime "10000"
set g_spectator "11"
set g_fear "2500"
set g_tyranny "1"
set g_medicHealthRegen "5"
set g_coverts "1779"
set g_medics "453"
set g_poison "25"
set g_poisonFlags "31"
set g_constructibleXPSharing "1"
set g_panzersVulnerable "0"
set g_chargeType "2"
set g_flushItems "1"
set g_canisterKickOwner "1"
//// CHARGETIME ////
set g_soldierChargeTime "30000"
set g_medicChargeTime "35000"
set g_LTChargeTime "25000"
set g_covertopsChargeTime "20000"
set g_engineerChargeTime "21000"
set g_userAlliedRespawnTime "15"
set g_userAxisRespawnTime "20"
//// ANTILAG ////
set g_antilag "1"
set g_antiwarp "1"
set g_fixedphysics "1"
set g_fixedphysicsfps "125"
set pmove_fixed "0"
set pmove_msec "8"
set g_trueping "0"
//These two below cvar removed when antiwarp-1
//set g_skipCorrection "1"
//set g_maxwarp "4"
set g_realHead "1"
set g_hitboxes "30"
//// XPSAVE ////
set g_XPSave "23"
set g_XPSaveFile "0118 999 881 99 9119 7253"
set g_XPSaveMaxAge_xp "120m"
set g_XPSaveMaxAge "120m"
///FRIENDLY FIRE///
set g_reflectFFWeapons "0" //bitmask choose which items reflect FF
set g_reflectFriendlyFire "0" //Percent of damage to reflect if above is on
set g_teamDamageRestriction "85" //Percent of damage before kicking player
set g_minHits "4" //Minimum hits before calculating above
set g_friendlyFire "1" //Toggle of FF
set g_friendlyFireOpts "4" //Bitmask for options of FF
/// WEP DMG ///
set g_dmg 0
set g_dmgKnife 50
set g_dmgSten 16
set g_dmgFG42 17
set g_dmgPistol 23
set g_dmgSMG 15
set g_dmgMG42 30
set g_dmgMG 31
set g_dmgFG42Scope 60
set g_dmgInfRifle 40
set g_dmgSniper 51
//set g_dmgHeadShotMin 47
//set g_dmgHeadShotRatio 2.2
set g_dmgFlamer 15
set g_dmgGrenade 300
set g_dmgGrenadeRadius 220
set g_dmgGLauncher 250
set g_dmgGLauncherRadius 250
set g_dmgLandmine 280
set g_dmgLandmineRadius 250
set g_dmgSatchel 250
set g_dmgSatchelRadius 250
set g_dmgPanzer 400
set g_dmgPanzerRadius 290
set g_dmgMortar 400
set g_dmgMortarRadius 400
set g_dmgDynamite 400
set g_dmgDynamiteRadius 400
set g_dmgAir 400
set g_dmgAirRadius 300
set g_dmgArty 400
set g_dmgArtyRadius 300
set g_mg42 "3"
set g_shoveNoZ 0
/// WEPCONFIG ///
set g_doubleJumpHeight "1"
set g_minAirstrikeTime "15"
set g_minArtyTime "20"
set g_dyno "23"
set g_canisterKick "80"
set g_asblock "51"
set g_throwableKnives "10"
set g_maxKnives "10"
set g_knifeDamage "35"
set g_throwKnifeWait "1"
///////////////////
/// CLASS-SKILL ///
///////////////////
//set skill_soldier "50 100 350 600"
//set skill_medic "50 100 350 600"
//set skill_engineer "50 100 350 600"
//set skill_fieldops "50 100 350 600"
//set skill_covertops "50 100 350 600"
//set skill_battlesense "50 100 350 600"
//set skill_lightweapons "50 100 350 600"
///////////////////
/// TEAM ///
///////////////////
set g_maxTeamLandmines "5"
set team_maxMortars "1"
set team_maxPanzers "7"
set team_maxFlamers "7"
set team_maxMG42s "7"
set team_maxGrenLaunchers "5"
set team_maxplayers "30"
set team_nocontrols "1"
set team_maxMedics "7"
set team_maxEngineers "10"
set team_maxFieldOps "5"
set team_maxCovertOps "10"
set team_maxSoldiers "10"