7 League Boots
Well-Known Member
A few small things:
- Fredo asked me ages ago to say something about the specs inactivity kick after 10 mins - could we get rid of that, perhaps?
- Is sudden death dynamite a nice idea? So when time runs out, if dyno has been planted it goes to overtime until it is blown or defused.
- Supply Depot is 30 mins, I think it's 'supposed' to be 20 mins, maybe 18.
- There was a thread here re changing bobroll etc server-side to be off automatically, so those who don't know about changing it are not at a disadvantage. I knew, but had forgotten until someone typed it on the chat (not in console) by mistake, a few days ago. It appears it had been on for me, so I changed it to 0. Pengu mentioned it is always off for him when he has started et/windows afresh and connects etc. But for whatever reason, it was automatically on for me on the OZ server. Although it could be a PEBKAC error, I doubt I'd have set it on for some other pub place, since it's awful, but just mentioning in case it is a server issue.
- Fredo asked me ages ago to say something about the specs inactivity kick after 10 mins - could we get rid of that, perhaps?
- Is sudden death dynamite a nice idea? So when time runs out, if dyno has been planted it goes to overtime until it is blown or defused.
- Supply Depot is 30 mins, I think it's 'supposed' to be 20 mins, maybe 18.
- There was a thread here re changing bobroll etc server-side to be off automatically, so those who don't know about changing it are not at a disadvantage. I knew, but had forgotten until someone typed it on the chat (not in console) by mistake, a few days ago. It appears it had been on for me, so I changed it to 0. Pengu mentioned it is always off for him when he has started et/windows afresh and connects etc. But for whatever reason, it was automatically on for me on the OZ server. Although it could be a PEBKAC error, I doubt I'd have set it on for some other pub place, since it's awful, but just mentioning in case it is a server issue.