picklelang
Active Member
~Edited by Melongeed~
The OZ minecraft server at the moment is a little broken, the owners, moderators and admins have been focusing too much on playing and not enough time focusing on what is actually going on, right now, we know that the enconomy system is way too broken for the older players, the difference between new players and older players is too great, unlimited diamonds, unlimited TNT, older players being able to raid any base without being raided themselves. It's just gotten to the stage where it's impossible for new players to enjoy the PvP world.
We're coming up with new and inventive ways to populate the PvP server and to make it so you have to work towards items and PvP equipemnt. All suggestions will be trialed and whatnot, we will consider everything that is thrown at us!
A few suggestions that the community has come up with
* Completly reset OZ PvP world and player invontories.
* Player owned shops
* No spawners (I'm sure whole server will agree)
* Dynamic shop, prices raise and drop due to buy and sell rates.
* Remove OZ Shop
* Obsidian destroyable
* Donation items nerf'd (done)
* More plugins for donators
* World size to be set between 5,000 and 10,000 for maximum PvP
* Chest bank open to all members
* Staff dedicated roles, ie. Shop Mod, PvP Mod, Hunger games mod, general mod.
* MCMMO skills reset. (Ruled out, I believe)
* Public chat log and command log (Public and staff accesable)
* Custom prebuilt maps for PvP (interesting concept)
* Encourage more PvP based members, Hardcore PvP's and whatnot
* More reward systems, custom events, mini games, something that will make the server unique to other servers.
* Chests can be accessed through faction protection
*iConomy reset
More suggestions, I will keep this updated!
~Melongeed
The OZ minecraft server at the moment is a little broken, the owners, moderators and admins have been focusing too much on playing and not enough time focusing on what is actually going on, right now, we know that the enconomy system is way too broken for the older players, the difference between new players and older players is too great, unlimited diamonds, unlimited TNT, older players being able to raid any base without being raided themselves. It's just gotten to the stage where it's impossible for new players to enjoy the PvP world.
We're coming up with new and inventive ways to populate the PvP server and to make it so you have to work towards items and PvP equipemnt. All suggestions will be trialed and whatnot, we will consider everything that is thrown at us!
A few suggestions that the community has come up with
* Completly reset OZ PvP world and player invontories.
* Player owned shops
* No spawners (I'm sure whole server will agree)
* Dynamic shop, prices raise and drop due to buy and sell rates.
* Remove OZ Shop
* Obsidian destroyable
* Donation items nerf'd (done)
* More plugins for donators
* World size to be set between 5,000 and 10,000 for maximum PvP
* Chest bank open to all members
* Staff dedicated roles, ie. Shop Mod, PvP Mod, Hunger games mod, general mod.
* MCMMO skills reset. (Ruled out, I believe)
* Public chat log and command log (Public and staff accesable)
* Custom prebuilt maps for PvP (interesting concept)
* Encourage more PvP based members, Hardcore PvP's and whatnot
* More reward systems, custom events, mini games, something that will make the server unique to other servers.
* Chests can be accessed through faction protection
*iConomy reset
More suggestions, I will keep this updated!
~Melongeed
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