• Changes to Server go to this thread http://overzealousgamers.com/threads/etpub-changelog.6665/

Oz mod development

phillgates2

Administrator
Staff member
Any requests
Only doing this as im updating the code not sure if you might get them but will try :)
 

phillgates2

Administrator
Staff member
unfortunately wont happen unless banni releases his code to people so pro is out sort of legacy did some what help with the hitboxes though with there code :D
 

TopCAt!

Well-Known Member
remove the no panzr if 5 players thing because if a stacked team has 6 they get the panzer advantage when the unstacked team with less players needs it maybe just make it 1 panzer per 4 players or something

SPLODING KNIVES!
 

nelots

Well-Known Member
#makeozservergreatagain

change the sprite of bullets to mini dildos and panzer rockets to big black bertha dildo.

increase cooldown timer to 1 shot per 10mins for heavy weaps.

decrease to half ammo per clip for light weaps(ie: 15 bullets instead of 30 etc)

increase grenade timer for exploding by 10 seconds
 

TopCAt!

Well-Known Member
#makeozservergreatagain


increase cooldown timer to 10 shot per 1 mins for heavy weaps.

decrease to half ammo per clip for light weaps(ie: 15 bullets instead of 30 etc)(For rambo meds only)

increase grenade timer for exploding by 180 seconds but give everyone 20 of them
fixed
 
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TopCAt!

Well-Known Member
...and not forgetting this bit :D

At the very least, ban rnaders camping fixd spawns and their exits. They are after all heavy weapons.
But not AS heavy....
Certainly can get annoying



Panzerfaust 60 1942-1945
6.25 kilograms (13.8 lb)


M17 Rifle Grenade 1941-1944
Weight 667g[1]
 

Covert

Well-Known Member
baker for pm. it is crazy that you're allowed to spawn kill with rnades and not panzers.. you get double the shots in an rnade and less than half the cooldown time between shots
 

TopCAt!

Well-Known Member
How heavy are field ops binoculars? :D
1.5kg give or take
However we should consider the transmission requirements and include the portable radio equipment in the field pack which was around 17kg including batteries [1]

Therefore Arty is the Heaviest Heavy
 

cccdfern

Administrator
Staff member
So, if we are updated to latest pub, then I suggest we add: "The time in milliseconds that a medic cannot heal himself after being hit."

There's also a setting for reducing a medics damage depending on how many friendly medics are near them and/or on the their team. Or even (I presume) both teams do less damage if the attacking team have no engies.

Fairly interesting settings in there
 
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Covert

Well-Known Member
So, if we are updated to latest pub, then I suggest we add: "The time in milliseconds that a medic cannot heal himself after being hit."
If that is the case you should also make it that if you teamkill more than twice with rnades/panzer then you are automatically kicked
 

cccdfern

Administrator
Staff member
If that is the case you should also make it that if you teamkill more than twice with rnades/panzer then you are automatically kicked
Not really much settings for team-killing perse, but we do need to fix up some of the team-damage settings as they are doing squat all atm
 

Teddles

Well-Known Member
Hi. Can we bring back playdead please? This was disabled a couple of years ago because cuffs liked walking funny with it and Matilda got all pissy.
 
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